Плагин для 3d max grass
Skip to Main Content Area. About this site ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max.
MaxGrass is a MaxScript for creating realistic grass and vegetation in 3ds Max, in a single click. No plugins of any kind are needed. It does not use hair or particles, it creates real geometry, so that you get total control on each blade or leaf and the results are ideal for close up shots.
ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Scripts Environment grass Landscape maxgrass Terrain Trees vegetation. Login or register to post comments. ScriptSpot was created by Christopher Grant - powered by Drupal.
Register for free and be part of the community! MaxGrass Submitted by oormicreations on Wed, Also creates and animates many other kinds of vegetation. Grass grows in bunches and has natural bending of blades. Shows live preview of the blade and a bunch as you adjust the parameters. Built in seed which is highly customizable using 11 parameters. Properties like bunching, bending of blades, quantity etc are supported using 6 parameters. Animation is customizable using 7 different parameters to control timings, bend variations etc.
Several parameters have been provided to get an infinite variety. MaxGrass caters to a beginner as well as advanced users of 3ds Max. For detailed info about the capabilities of the script, please check this document or the video below. MaxGrass is a commercial script. Its available via CGArena store and Turbosquid store. A feature limited trial version is also available. Please check the attachment or the download link.
Custom models can be used as seed. Custom models can be used as ground. Animated seed model is supported. Distribution map, Height map and Color maps can be used to control growth and look of the grass. Face selection based and angle based distribution. Custom materials can be used. Saving and loading of user presets. Assign or change built in materials any time. Estimation of final poly count and warning for very high counts. Environment creation Skydome, clouds, sunlight utility.
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